<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>SNIKT! Devlog - itch.io</title><link>https://nahell666.itch.io/snikt</link><description>Una isla, un robot gigante, un viejo enemigo… y unas garras con ganas de trabajo.</description><item><guid>https://nahell666.itch.io/snikt/devlog/1707330/exit-signs-on-the-doorsletreros-exit-en-las-puertas</guid><title>EXIT signs on the doors/letreros EXIT en las puertas</title><link>https://nahell666.itch.io/snikt/devlog/1707330/exit-signs-on-the-doorsletreros-exit-en-las-puertas</link><pubDate>Wed, 14 Oct 2026 16:10:17 GMT</pubDate><category>devlog</category><description><![CDATA[<p>A player suggested adding a sign to the doors, since some people found it hard to tell where they could go through. I thought it was a great idea and fairly easy to do, so I got on it right away so no...</p>]]></description></item><item><guid>https://nahell666.itch.io/snikt/devlog/1706840/update-11</guid><title>update 1.1</title><link>https://nahell666.itch.io/snikt/devlog/1706840/update-11</link><pubDate>Wed, 14 Oct 2026 10:43:03 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Thanks to everyone who played it and told me what was wrong. In this version: Fixed collisions: enemies no longer pass through you when you overlap. If your claws are already out, the enemy in front o...</p>]]></description></item></channel></rss>